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  1. Sikeopath

    Ignition

    Astrium & Spell Cost To cast a spell, you are required to spend an amount of Astrium. This value is determined by the Level of the spell where, Spell Level = Spell Cost to Cast For each level, the Enkindled is capable of casting from a pool of Astrium such that, Astrium Pool = Four times your...
  2. Sikeopath

    Ignition

    The Levels of Kindling Aspiring - Level 0 Cannot learn any spells. Astrium pool = 0 New characters must wait 2 weeks before applying for level 1 of any system Initiate - Level 1 Can learn all Level 1 spells. Astrium pool = 4 Can learn the four cantrips May use 2 Custom Spells Apprentice -...
  3. Sikeopath

    Ignition

    Igniting Initiates When one becomes ignited through various means, their mind is unlocked and they can begin to understand the secrets of the world. Many of the Enkindled seek to perfect their craft through study, practice, and experimentation. However, initiating this awakening is not...
  4. Sikeopath

    Completed Evander Lovelace | Rank-Up Goal

    Hi Huffle, With the evidence provided, The Systems team is happy to approve your Rank Up Goals completion! From this day forth, OOC: 26th July, Evander will be a 1 Guardian Martial! Please screenshot this confirmation and add it to your profile.
  5. Sikeopath

    Completed Evander Lovelace | Rank-Up Goal

    Hi Huffle, The Systems team accepts your request to begin your goal of becoming a T1 Martial. We are okay with you only needing to do 2 spars rather than 3! Please provide screenshots of your spars in response to this message so that we can approve of them! Good luck!
  6. Sikeopath

    Completed Aeliana Rank Up Goal

    Hi Lia, The Systems team accepts your request to begin your goal of becoming a T1 Martial. Please provide screenshots of your spars in response to this message so that we can approve of them! Good luck!
  7. Sikeopath

    Enkindled Cantrips

    Branch Specific An Enkindled can choose a cantrip specific to them. Both of these are used very situationally, but an Enkindled is only so powerful enough to hold one of these. Branch cantrips can be maintained for excessive periods of time as long as concentration is not broken. As an...
  8. Sikeopath

    Enkindled Cantrips

    Generic Utility An Enkindled can choose to have a simple cantrip for utility. Both of these are used very situationally, but an Enkindled is only so powerful enough to hold one of these. Utility cantrips can be maintained for excessive periods of time as long as concentration is not broken. As...
  9. Sikeopath

    Enkindled Cantrips

    Generic Defense An Enkindled can choose between being selfish or selfless when defending themselves. On one hand, they may only be able to defend themselves from incoming attacks. On another hand, they may choose to defend others at the cost of their own defences effectiveness. As an Enkindled...
  10. Sikeopath

    Enkindled Cantrips

    Generic Offense An Enkindled can choose where they want to focus their newfound knowledge when attacking. Whether they choose to be up close with their magic or become effective at range, the spells they perform will be unaffected. Spells marked with "Cantrip" for their range will use the...
  11. Sikeopath

    Faithful Cantrips

    Deity Specific A Faithful can choose a cantrip specific to them. Both of these are used very situationally, but a Faithful is only so powerful enough to hold one of these. Deity specific cantrips can be maintained for excessive periods of time as long as concentration is not broken. As an...
  12. Sikeopath

    Faithful Cantrips

    Generic Utility The Faithful can choose to have a simple cantrip for utility. Both of these are used very situationally, but The Faithful is only so powerful enough to hold one of these. Utility cantrips can be maintained for excessive periods of time as long as concentration is not broken. As...
  13. Sikeopath

    Faithful Cantrips

    Generic Defense The Faithful can choose between being selfish or selfless when defending themselves. On one hand, they may only be able to defend themselves from incoming attacks. On another hand, they may choose to defend others at the cost of their own defenses effectiveness. As The Faithful...
  14. Sikeopath

    Faithful Cantrips

    Generic Offense The Faithful can choose where they want to focus their newfound knowledge when attacking. Whether they choose to be up close with their divinity or become effective at range, the scriptures they perform will be unaffected. Scriptures marked with "Cantrip" for their range will use...
  15. Sikeopath

    Faithful Cantrips

    Faithful Cantrips Upon their Branding, Faithful will have the ability to use four cantrips. Two of these will be exclusively used in combat, while the other two are used for Utility. Generic Offence - Each Faithful mage will have the ability to cast either a melee or ranged cantrip as their...
  16. Sikeopath

    Ranking Up

    Student (Rank 2) Stamina Pool - The Martial’s skills grow, doubling their pool of Stamina to 4. Learning Techniques - As they hone their skills, they are able to perform harder and more complex techniques. They can do T1 and T2 techniques. The following section consists of the three generic...
  17. Sikeopath

    Ranking Up

    Initiate (Rank 1) By proving their skill in their art, The Martial is more experienced and trained. This experience is something to be shared - to learn from pupils they train under them. Stamina Pool - The Martial’s skills grow, their pool of Stamina to 2. Learning Techniques - As they hone...
  18. Sikeopath

    Ranking Up

    Martial Rank Up Goals For The Martial to rank up, they must meet a specific criteria to do so. This may depend on the Class of Martial. This can also depend on who is involved or what action they are willing to take. Generic Goals - There are goals to choose from which can be chosen no matter...
  19. Sikeopath

    The Dancer

    Dancer “We are not just fighters. We are artists. The athleticism of dancer can truly be viewed as unmatched. The style that is used correlates to a new set of attacks, each having their own strength and form within every battle.” The Dancer focuses on synchronisation and teamwork, finding...
  20. Sikeopath

    The Ranger

    Ranger “The strikes of precision are more deadly in my hands. I'll show you the power a simple string can have, because when my arrow leaves it, it's aimed for your skull.” The Ranger school is centered on the disciplined use of ranged weapons, primarily bows and crossbows. These...
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