TheHufflePug
Member
OOC Username | TheHufflePug
Character Name | Evander Lovelace
Class | Guardian
Current Rank | Initiate
Next Rank | Student
Stamina Pool | 2
Memorized Techniques | N/A
Weapon Art | Shield
Achieved Goal(s) | Sparred with Aeliana and Veronica to test out different defensive techniques.
New Goals | Spar with Marton, Shore or Ceithernach to learn more about offensive techniques.
Abilities |
Character Name | Evander Lovelace
Class | Guardian
Current Rank | Initiate
Next Rank | Student
Stamina Pool | 2
Memorized Techniques | N/A
Weapon Art | Shield
Achieved Goal(s) | Sparred with Aeliana and Veronica to test out different defensive techniques.
New Goals | Spar with Marton, Shore or Ceithernach to learn more about offensive techniques.
Abilities |
The Guardian is immune to Disadvantage on Defense and Knockback. Additionally, they can use a shield as a Weapon which is treated as a Short, Light, Melee Weapon which can be dual wielded.
- This enhances Shield Block by removing the restriction of being used once per round.
- This also allows Swift Strike to add successfully blocking an attack as a trigger condition.
- The Damage of Swift Strike is capped at a Minor Wound when triggered by the blocking reaction.
- Should they use Shield Block when already having 2 stacks of Advantage on Defense, they will instead gain +1 Success on their defense rolls for the duration.
Name: Interpose
Branch: Guardian
Level/Cost: Initiate | 1
Effect: Defence
Range: 5 Blocks
Charging Time: Reaction
Duration: Instant
Skill Roll: N/A
Description: The Guardian instinctively places themselves in harm’s way. When an ally within range is targeted by a single-target attack, the Guardian may spend their Reaction to dash to them, taking the attack and becoming the new target.
This will move the protected Ally 1 block away from the direction the attack came from or the nearest Block if that is unavailable. The Guardian will then take the Allies original position.
Branch: Guardian
Level/Cost: Initiate | 1
Effect: Defence
Range: 5 Blocks
Charging Time: Reaction
Duration: Instant
Skill Roll: N/A
Description: The Guardian instinctively places themselves in harm’s way. When an ally within range is targeted by a single-target attack, the Guardian may spend their Reaction to dash to them, taking the attack and becoming the new target.
This will move the protected Ally 1 block away from the direction the attack came from or the nearest Block if that is unavailable. The Guardian will then take the Allies original position.
Name: The Wall
Branch: Guardian
Level/Cost: Initiate | 1
Effect: Defence
Range: Self, 1x3x3 Area in front of User
Charging Time: 1 Turn
Duration: 2 Rounds
Skill Roll: N/A
Description: The Guardian takes a defensive position to grant them Advantage on Defense and creating a 1x3x3 Obstruction in front of the User blocking Movement through it for the duration. The Guardian can then opt to redirect any attacks, Ranged or Melee, that pass through the obstruction into themselves.
Allies may move and attack through the barrier as normal, while Enemies can attempt to roll a [Body + Athletics] check against the Guardian's [Body + Athletics] to attempt to force their way through. This Obstruction moves with the User but cannot move through or be created on targets.
Branch: Guardian
Level/Cost: Initiate | 1
Effect: Defence
Range: Self, 1x3x3 Area in front of User
Charging Time: 1 Turn
Duration: 2 Rounds
Skill Roll: N/A
Description: The Guardian takes a defensive position to grant them Advantage on Defense and creating a 1x3x3 Obstruction in front of the User blocking Movement through it for the duration. The Guardian can then opt to redirect any attacks, Ranged or Melee, that pass through the obstruction into themselves.
Allies may move and attack through the barrier as normal, while Enemies can attempt to roll a [Body + Athletics] check against the Guardian's [Body + Athletics] to attempt to force their way through. This Obstruction moves with the User but cannot move through or be created on targets.
Name: Unyielding
Branch: Guardian
Level/Cost: Initiate | 1
Effect: Defense
Range: Self
Charging Time: Bonus Action
Duration: 1 Round
Skill Roll: N/A
Description: The Guardian braces themselves against a flurry of blows. This nullifies the follow-up attacks Multi-Hit attacks such as Dual Wielding, causing them to only need to defend against the initial hit for 1 round.
Branch: Guardian
Level/Cost: Initiate | 1
Effect: Defense
Range: Self
Charging Time: Bonus Action
Duration: 1 Round
Skill Roll: N/A
Description: The Guardian braces themselves against a flurry of blows. This nullifies the follow-up attacks Multi-Hit attacks such as Dual Wielding, causing them to only need to defend against the initial hit for 1 round.